Chess Book for the  Ordinary Mortals  

Chapter 1: In General - Part 2

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Game 4.       Leicestershire County Championship, 1977.

Author  v  D Gould.           Opening: Alekhine's Defence.

This is an opening which has one similarity with that of the previous game – and which I liked playing against for that reason …. White is able to push his opponent's piece around thereby gaining tempi (and space).  This time it is a knight that is pushed about, not the queen.

 

1

e4

Nf6

Remember reader, this defence was developed in the hands (and brain) of one of the most brilliant chess players ever.  He was well equipped to follow through with Black's strategy – to lure White's pawns up the board and then to counter-attack them.  But, are you equipped to handle its down side (misplaced pieces and a cramped position)?  Here, a very capable 'county regular' struggled.

2

e5

Nd5

 

3

c4

Nb6

 

4

d4

 

White could not want for more freedom!

 

…..

d6

 

5

exd6

exd6

 

6

Bd3

Nc6

 

7

Ne2

Bg4

 

8

f3

Bh5

 

9

0-0

Bg6

It is a strange situation when you think about it!  Black's K-knight has used three moves up and is on the 'wrong' side of the board: his white-squared bishop has also used up three moves to get to the 'wrong' side.  Surely this cannot be theoretically correct?

10

Re1

Be7

 

11

a3

Qd7

 

12

Nbc3

0-0-0

Remembering the theme of this section's principle … Black has, at last, got most of his pieces onto squares where their fire-power is good.  It seems to me a more artificial placing, however …. The strong queen/rook combination is on the 'wrong' file at the moment, blocked by the d6-pawn.  The e7-bishop is blocked in one direction by the same pawn.  And, one knight at least is, perhaps, not ideally placed.  The difference in the methods of placement, and harking back to our machine guns analogy, is that White hiked his machine guns directly up the hill: Black hiked both of his around a couple of mountains first.  Whatever the rights and wrongs of this opening for each side, the proof will now be in the middle-game pudding … how should White proceed to capitalise on any advantage he has gained?

13

Nd5!?

 

White's thinking behind this move is that it will provoke an exchange of pieces on d5 which, after the re-take with the c-pawn, will further block the already misplaced queen, d8-rook and e7-bishop.  Also, importantly, it will partly open the file to the black king.  These good principles will, hopefully, outweigh the bad one of doubling the pawns.

 

…..

Nxd5

 

14

cxd5

Nb8

 

15

Bf4

Bxd3

Black assesses the threats and takes out one possible attacker.

16

Qxd3

Rde8

Black commences a laborious but good defence of his king's position – and with counter-chances!

17

Rec1

Bd8

 

18

Rc2

b6

 

19

Nc3

Kb7

 

20

Rac1

Re7

 

21

Nb5

Na6

 

22

Rc6

 

The weak backward pawn on c7 must be 'nailed down'.

 

…..

Rhe8

Black, correctly, gives himself counter-attacking chances.  He has set up a strong defence already and can do no more just yet.

23

Kf2?

 

White loses a tempo here.  Kf1 was correct

 

…..

Re2+

 

24

Kf1

Rxb2

An obvious move for Black but, there is a shock in store….

25

Bxd6!!

Ree2

(If Black had replied ..cxd6, he would have lost quickly to 26. Nxd6+ followed by 27. Qxa6)

26

Bg3

Qxd5

 

27

Nxc7

 

A stronger player would have calculated the following continuation.  Here, White instinctively 'feels' the strength of this move!

 

…..

Nxc7

 

28

Rxc7+

Bxc7

 

29

Rxc7+

Ka8

 

30

Qa6

 

At the time control, White risks that Black may possibly get a perpetual check and a draw in order to tighten the clamp of a double-threat mate

 

…..

Rb1

 

31

Kxe2

Qa2+

The game was adjourned here with White having sealed 32. Ke3 but Black resigned without resumption.  Possible play would have been, 32. ..Rb3+ 33. Kf4 and the king heads for h3 and safety.

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Principle 4.   Castle early.

The reasons for delaying castling are many and varied.  If the central cover for the king is reasonable and you are not sure which way your opponent is heading and if the back row has been cleared ready for an instant castling then delaying it can be excused.  However, it is so easy to get caught up in the immediacy of play that the time taken to castle (even where it is just a single tempo) just doesn't seem to arrive.  The other benefit of castling, of course, is the doubled rooks on the back rank.  But, to the sluggards – " Oh, that exposed and fragile-looking king!"  

Game 5.       Leicestershire League game, 1976.

I Downie  v  Author.

A very rare use of the French Defence by the author, White playing the Exchange Variation.

1

e4

e6

 

2

d4

d5

 

3

exd5

exd5

 

4

Nf3

Nf6

 

5

Nc3

Be7

 

6

Bf4

0-0

Black loses no time in tucking his king away but this neglect of the vulnerable c7 square prompts a quick response from White.

7

Nb5

 

Black can defend the square (and thus the Q-side rook) with Na6, perhaps the favoured method, but this puts the knight on a bad square.  Bd6 is just about playable.  Black chooses neither.

 

…..

Re8!?

The threat here to White, incredibly, is Mate … if Nxc7, then Bb4+.  But, what if White doesn't, as he shouldn't, fall for the sucker punch?

8

Be2

Bb4+

 

9

Nc3

 

White gives up his threat on c7.  The reader may wonder, why not 9.c3 ….  The Black bishop would retreat, still defending c7, and White's knight would be deprived of its best retreat square.  Now, the opening has swung in Black's favour because of White's neglect to castle and the temptation of a probe that was too premature.  Black's own knight now steps up into the action.  The intention is to create a weakness by doubling the c-pawns

 

…..

Ne4

 

10

0-0???

 

Now, fatally, too late

 

…..

Bxc3

 

11

bxc3

Nxc3

Winning a piece and White resigned

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Game 6.       Leicestershire County Championship, 1972/3.

Author  v  S I Ashley.            Opening:  Sicilian Defence

1

e4

c5

 

2

f4

e6

 

3

Nf3

d6

The Sicilian is noted for being a counter-attacking defence and this move is, perhaps, too timid.  d5 seems better

4

Be2

h6

This move achieves nothing at this stage of the game

5

0-0

Nc6

 

6

a3

a6

Once again Black wastes a chance to develop his K-side.

7

c3

b5

White's move should signal an intention to play d4; if Black's reply was to consolidate a pawn move on to c4 then this seems a poor response given his lack of K-side development.

8

d4

Qc7

 

9

Be3

Bb7

 

10

Nbd2

Nf6

Both players have some grip on the centre. Both have freed all their pieces. The difference is that Black is not ready for action yet because he has not castled! White begins his attack.

11

dxc5

dxc5

 

12

b4

c4

 

13

a4

Na7

 

14

Bxa7

Rxa7

 

15

axb5

Qb6+

 

16

Nd4

axb5

 

17

Rxa7

Qxa7

 

18

Kh1

Nxe4

 

19

Nxe4

Bxe4

 

20

Bf3

Bxf3

 

21

Qxf3

 

 

 

…..

Qa6

 

22

f5

 

If White opens the f-file the threats will be overwhelming

 

…..

e5

 

23

Re1

Bd6

Has Black solved his problems?

24

f6!

g6

 

25

Qh3

 

text-indent:-36.0pt">White stops Black from castling and his queen sits on a deadly diagonal

 

…..

Bc7

Black is stuck for a good move

26

Nc6!

 

The Black queen cannot take because of Qc8+

 

…..

Kf8

The king tries to run for cover

27

Qd7

 

A powerful and decisive move

 

…..

Kg8

 

28

Qe8+

Kh7

 

29

Qxf7

mate

 

 

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Game 7.        Leicestershire County Championship, 1974.

J A Oliver  v  Author.          Opening:  English Opening.

1

c4

Nf6

 

2

d3

g6

It looks as though White is leaving the long, black-squared diagonal weak so, Black intends to place his bishop on this.  This is the (King's) Indian Defence system.

3

a3

 

It is hard to see a useful purpose in this move so; it is violating principle 5 (wasting a move).

 

…..

Bg7

 

4

Nf3

c6

 

5

h3

 

Again principle 5 is abandoned

 

…..

0-0

 

6

Nc3

 

Although White has developed his knights and has a grip on the centre, it is Black who is ready to start the battle!

 

…..

d5

 

7

cxd5

Nxd5

 

8

Bd2

Nd7

 

9

e3

b6

 

10

Qc2

Bb7

 

11

b4?

 

After playing several good developing moves White changes his plan.  Be2 and 0-0 were called for.  Now he has aided Black by presenting a target for attack.

 

…..

Rc8

 

12

Be2

 

(too late!)

 

…..

c5

 

13

bxc5

 

This allows Black a winning combination.

 

…..

Bxc3!

 

14

Bxc3

Rxc5

 

15

d4

 

White is lost but 0-0 would have been better.

 

…..

Rxc3

 

16

Qd2

Qc7

 

17

e4

 

Black has a little resource which saves the knight from a retreat.

 

…..

Rc2

 

18

Qh6

 

Normally it would be correct for White to seek counter-chances – perhaps he had visions of 19. Ng5 and if … Nf6, 20. e5  but all this is too late.

 

……

Qc3+

 

19

Kd1

Qxa1+

 

20

Kxc2

Rc8+

 

21

Kb3

Rc3+

and White resigned.

Black did nothing clever in this game, it was simply that White ignored those fundamental principles!  

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Game 8.       Leicestershire League game, 1972.

Dr A Ansell  v  Author.      Opening:  English Opening.

In this English Opening, White, normally a very strong player, played very quickly and carelessly – as well as throwing overboard several principles.

1

c4

Nf6

 

2

nf3

g6

Although I consider the English one of the strongest theoretical openings for white* the (slight) weakness which Black will attempt to exploit is that the move c4 gives away some control of the black squares. *[Ruy Lopez – initiator of another very strong opening – once said that the English move 1. c4 was so bad that no player of any skill would use it.  Not only is it now widely used but, some of those players 'of any skill' who have used it often have been former world champions Botvinnik and Smyslov]

3

b4

 

An over-ambitious plan which does little for W's development

 

…..

Bg7

 

4

Bb2

0-0

 

5

d3

c6

Preparing for …d5 and a strong centre

6

g3

a5!

Be flexible!  Black has as strong a grip on the centre as White so, he hits at White's weakness before that player can settle

7

b5

 

If  White had captured on a5, Black could have delayed the re-capture and proceeded with d5.  The text move does make Black's Q-knight less easy to develop but …. White is getting sucked into early complications with his king still sitting uneasily on his throne in the middle of the board.

 

…..

Qb6

Under the guise of attacking the weak b-pawn, Black has his eye on the weakest square on the board, f2!

8

a4

Ng4

Black springs his trap although this can be easily refuted by d4 when Black is then, however, well-placed to hit at White's centre.  In the event White blunders horribly and uncharacteristically …. Is this a violation of principle 1 or simply playing too quickly?

9

Bxg7??

Qxf2+

 

10

Kd2

Qe3+

 

11

Kc2

Kxg7

Black has set up the deadly ..Nf7 first, now he calmly recovers his lost material.

12

Qe1

 

Here the reader may wonder how Black should best consolidate his advantage, a pawn up and the White king in no-man's land?  The method is to quickly open up lines to the white king.

 

…..

d5

 

13

Nbd2

dxc4

 

14

Nxc4

Qc5

 

15

Qc3+

f6

 

16

d4?

 

This move, although perhaps tempting, opens up a diagonal for Black's bishop to attack.

 

…..

Qxc4+!

Although this only leads to an equal swap off of material, to simplify when material up is usually good policy.

17

Qxc4

Ne3+

 

18

Kc3

Nxc4

 

19

Kxc4

Be6+

 

20

Kc3

cxb5

 

21

axb5

Nd7

 

22

e4

Rfc8+

 

23

Kb2

a4

 

 

24

Bd3

a3+

And White resigned.  (If 25. Rxa3, Rxa3 with to follow Rc3+ winning a piece.  If 25. Kb1, Rc3 and Raa4 threaten "nasties".

Now for the sort of game which, perhaps, illustrates why some players may delay castling ….fear of an all-out attack on the committed position of the king.  

Game 9.       Leicestershire League game, 1975.

            M Cowley  v  Author.   Opening:  Pirc Defence

1

e4

d6

 

2

d4

Nf6

 

3

Nc3

g6

 

4

f4

 

These pawns mean business!

 

…..

Bg7

 

5

e5!?

 

Theoretically premature yet a strong, tactical player – as White is – can cause plenty of problems given an open board.

 

…..

dxe5

 

6

fxe5

Nd5

 

7

Bc4

Be6!?

This is a two-edged defensive move.  Black hopes that the risks involved will be compensated for by causing embarrassment for White later on.  Also, if the e-pawn was used to defend the knight, it could not later support the freeing ..f6 move

8

Qf3

c6

 

9

Nge2

0-0

 

10

Ne4

Nd7

With development uppermost in his mind (facing the gathering momentum of White's attack) Black misses the counter-punch, ..Nb4.

11

Ng5

N(7)b6

 

12

Bb3

Nc7

 

13

h4

 

With Black's knights now across on the 'wrong' side of the board and with most of White's artillery aiming at the opposing king's position, all seems set for the assault to get under way.

 

…..

Bxb3

 

14

Qxb3

h6

 

15

Qh3

 

White can take some chances and even lose some material in such a strong position.

 

…..

Qd7

As with the exchange of bishops, Black seeks to swap off the main attacking pieces and so draw the teeth of White's attack.  With the White king still in the centre, however, ..f5 was another possibility.  That move would have the added attraction of leaving a bolt-hole for the king on f7.

 

16

g4

f6

 

17

h5

fxg5

Black has calculated that he can still hold the attack if he takes the material offered.

18

Bxg5

 

Premature or the final breakthrough?

 

…..

gxh5!

 

19

Bxh6

 

White counts on Black's two knights and the Q-rook being out of play and the non-existent shield in front of the king.  Very precise play is now called for  by Black.

 

…..

Bxh6

 

20

Qxh6

Qe6

 

21

g5

Rf5

 

22

Qxh6

 

22.Nf4 looks better, with the attack still on and an open file after ..Rxf4, 23. gxh6.  White is still perhaps a vital move behind, though, …0-0-0.

 

…..

Qxh6

Black breathes a sigh of relief as the queens go.  And, he should have an easily won ending…. ?

The last half of this game illustrates the power of passed pawns, however, and although Black undoubtedly played some ill-judged defensive moves, the reader should note the still-aggressive play with which White saves his game.

23

gxh6

Kh7

 

24

0-0-0

Rg8

 

25

Rh2

Ne6

 

26

b3

Nd5

 

27

c4

Nf4

 

28

d5!!

Nxe2+

The logical result of Black's last move and his strategy of swapping off material but, the chancier ..Rxe5 might have been stronger looking ahead.

29

Rxe2

cxd5

 

30

cxd5

Rc8+

 

31

Kb1

Rd8

With the follow-up of ..Nf4 threatened

32

d6!!

exd6

 

33

exd6

 

A tricky moment for Black.  He can stop the d-pawn by moving the knight but does not want the e2-rook to pick up his b-pawn.  He chooses to keep the blocking knight in place.

 

…..

Rf6

 

34

d7

Kxh6??

A blunder which White snatches at.   ..Rxh6 or a knight move is possible but Black would still need to be careful

35

Rd6

Kg7

 

36

Rdxe6

Rxe6

 

37

Rxe6

Rxd7

Draw agreed

Having looked at several games earlier in this section where dire threats were allowed because of a reluctance to castle, let us now look at two games where one player is stopped from performing this recommended action …even, in the first game, by offering a free rook.  

Game 10.     This is one of the earliest games used.  It is taken from when the author was 'on the way up' and was one of his victories on the way to winning the Leicestershire County Minor Section in 1970.  It has a lot to thank, though, for a game by a 15-year-old called Saverymuttu published in Chess magazine! [Not for anyone of a weak disposition].

                        Author  v  G Hutchinson  Opening: Giuoco Piano

1

e4

e5

 

2

Nf3

Nc6

 

3

Bc4

Bc5

 

4

c3

Nf6

 

5

d4

exd4

 

6

cxd4

Bb4+

 

7

Nc3

Nxe4

 

8

0-0

Nxc3

 

9

bxc3

Bxc3

So far this is following known lines and Black is doing rather well for all his tardy development.

10

Ba3!

 

The author tries out the Saverymuttu line.  Will Black find the answers?

 

…..

d5

 

11

Rc1

Bxd4

 

12

Bb5

Bb6

(..Bf6 is better)

13

Rxc6!

bxc6

 

14

Bxc6+

Bd7

 

15

Re1+

Qe7

 

16

Rxe7+

Kd8

 

17

Rxd7+

Kc8

 

18

Bxa8

Kxd7

(Black is too stunned to resign!)

19

Qxd5+

Kc8

 

20

Ne5

c6

 

21

Qxc6+

Bc7

 

22

Bb7+

 

And Black resigns.


In fairness to Black (in view of the above butchery) … Greg Hutchinson was quite a strong club player who played many games for Leicestershire County Seconds and the Saverymuttu game, featured in Chess, did introduce the sort of innovative move which can catch anyone unawares.  We usually had a very equal tussle.  

Another game to illustrate the same point  of stopping your opponent from castling …..             

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Game 11.     Leicestershire League game, 1977.

P A Thomas  v  Author.   Opening:  King's Gambit Accepted.

1

e4

e5

 

2

f4

exf4

 

3

Nf3

Be7

A two-edged move designed to attack the White king and make it hard for a normal castling procedure.

4

Bc4

Bh4+

 

5

Kf1

 

Mission accomplished!

 

…..

d6

 

6

d4

Be6

Black tries to provoke an exchange which will lead to the f-file becoming open in front of the White king.

7

Bd3

 

This gives back the tempo that White gained with his opening gambit.  Although, perhaps, correct not to play Bxe6, White had several other alternatives which would have improved his development

 

…..

Nd7

 

8

Bxf4

h6

 

9

h3

 

Although this move does not fall into the "phobia" classification mentioned in the notes prefacing the next section, since there are two possible reasons for making it (1. To allow a nice 'bunker' for the bishop on f4 to fall back to, or possibly, 2. Looking ahead to his next move ….?),  Nbd2 looks a more natural move to me.

 

…..

Nb6

Of course, a third possibility, White may have been simply setting out to trap the bishop on e6 by playing 10. d5.

10

nxh4?

 

Although the bishop on h4 was a minor irritation, this exchange leads to a much better position for Black and one of White's staunchest defenders has gone!

 

…..

Qxh4

 

11

Qf3

0-0-0

 

12

Nd2

 

If it wasn't for the terrible plight of his king, White would now be holding a good position.

 

…..

Rf8

 

13

Qg3

 

White does not like his queen being on the same file as the opposing rook and to seek an exchange which will 'draw the sharpest of Black's teeth' may not be such a bad idea.  However, for White (having first move) to be worrying about the Black attack after only thirteen moves says little for his choice of moves so far

 

…..

Qxg3

 

14

Bxg3

Ne7

 

15

Nf3

f5

 

16

exf5

 

White really has no good alternative

 

…..

Nxf5

 

17

Bf2

Nd5

Black could also seek to double his rooks on the f-file here.

18

Re1

Kd7

 

19

Ke2

 

White's king is off!  He doesn't like the gathering war clouds.

 

…..

nf4+

 

20

Kd2

g5

If Black had played the tempting Nxg2 then the possibility of White getting a counter-attack started with Rg1 was there - although the position then would have complications.  With the text move, Black's threats are still maintained … with extra backing!

21

g4?

 

White tries to remove the threat and push away one of the attacking knights in one move but, his position is fatally weakened…

 

…..

nxd3

 

22

Kxd3

 

22. gxf5 is no better after ..Rxf5

 

…..

Ne7

 

23

Re3

Nd5

 

24

Rhe1

Nxe3

 

25

Rxe3

Bd5

 

26

Ke2

Bxf3

Black does not need to be clever here, he simply exchanges down to a rook v bishop ending where the power of the rook is easily demonstrated in the following moves.

27

Rxf3

Rxf3

 

28

Kxf3

d5

This move blocks the e4 route for the White king into Black's territory but, more importantly, it shuts in the bishop, limiting it's power

29

b3

b5

 

30

a3

Re8

This is not a particularly forcing move, in fact it is almost a waiting move.  True, it prevents the White king from walking across to the Q-side but Black does not fear that – he has the position well 'stoppered'.

31

Bg3

 

As Black had hoped, an inaccuracy by White helps him to bring the game to a rapid conclusion.

 

…..

Re6

 

32

c3

 

White makes one target safe but there is a second!

 

…..

Ra6

 

33

a4

bxa4

 

34

bxa4

Rxa4

and White resigned

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Principle 5. Wasting moves and time.

Although a previous game, used to illustrate the dangers of delaying castling, also illustrated this section, the two factors sometimes go together.

A move sometimes wasting a tempo in the opening is the over-use of the preventative h3 (or h6 with black) and a3 (with its black converse) before it becomes truly necessary.  The reason often lies in a what is almost a phobia by some players about not having their knights pinned against king or queen.  Often, a better remedy is to interpose one's bishop if a knight is pinned – which may be a developing move anyway.

If ever a game shows how to waste moves it is the next one from the early days in my chess career but, many weaker players can be guilty of this type of aimless manoeuvring.  Although it is an early game, I blush to play through the moves, even though my opponent was as careless with tempi as I was!  

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