Chess Book for the  Ordinary Mortals  

Chapter 4: Endgame Play

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As with opening play, there are excellent in-depth books on endgame techniques so, once again this book will not go deeply into that thicket.  What we will look at is a few of the major scenarios and how they were dealt with, warts and all, in several illustrative games.

Using the king.

The endgame is the time to consider fetching the monarch off his cobwebbed throne and making him plod across the board towards the action.  In many games he will have become relatively safe from attack in this phase of the game because all those annoying, threatening minor pieces have already bitten the dust.  I said 'consider' but this is an understatement: the king must be used as an additional piece if this is at all possible.  And, where he comes into his own more often than not is in the struggle to force a passed pawn through – or the converse of that, to stop a passed pawn.

The use of the remaining pieces is equally critical but an important factor in their participation is, are they 'good' or 'bad'.  What do we mean by that?  A game can be won and lost where opposing forces have, say, a good knight versus a bad bishop.  This would probably mean, the knight is active, can move around and will eventually threaten key squares whilst the bishop may be stuck behind pawns and not capable of attacking the key squares.  Many variations on this theme will arise in games.  Some we have already seen.

The first game to illustrate this section has the king joining in the action, action revolving around a passed pawn.  Both sides have a surviving bishop but, as the reader will see, one is a bad bishop, the other is a good bishop …. But it is the use of the king which swings the result.

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Game 61.     Leicestershire County Championship, 1974.

                        Author  v  E Cameron.  Opening:  Sicilian Defence.

1

e4

c5

 

2

f4

Nc6

 

3

Nf3

e6

 

4

c3

Nf6

 

5

e5

Nd4

 

6

d4

cxd4

 

7

Nxd4

Bc5

 

8

Nxc6

dxc6

 

9

c4

Nb4

 

10

Qxd8+

Kxd8

 

11

Na3

Ke7

 

12

h4

Rd8

 

13

Rh3

 

With the bishop on c5 preventing castling, White has chosen an unorthodox way of getting the K-side rook into action.  He has prevented Black from castling at the cost of a very untidy placement of his own pieces.  Can he untangle them?

 

…..

a6

 

14

Be3

Bd4

 

15

Rd1

c5

Black has committed himself to having a rather lonely passed,

isolated  pawn – if White so wishes.  He does so wish!

16

Bxd4

cxd4

 

17

Bd3

 

But, before tackling the lone foot soldier, White must get rid of its supporting and nuisance-value advanced knight

 

…..

g6

 

18

Nc2

Nxc2+

 

19

Bxc2

b5

 

20

Be4

 

More to prevent Black's bishop gaining control of this diagonal than to attack the rook

 

…..

Ra7

 

21

c5

 

Even at this early phase of the endgame, Black's bishop is looking 'sickly'.   As a result, although both sides have a passed pawn on the fifth rank, it is Black's which looks the more precarious

 

…..

Rc7

 

22

c6

 

Further cramping Black's bishop (and rooks).  How will he get the bishop into the action?

 

…..

a5

 

23

Rhd3

ba6

 

24

Rxd4

Rxd4

 

25

Rxd4

b4

 

26

Kd2

 

It seems he has a little way to go but the king heads for the action

 

…..

Bb5

 

27

Rd6

Rc8

 

28

Ke3

Rd8

 

29

Rd4

Ke8

 

30

Rd6

Ke7

 

31

Rxd8

 

White's sealed move, which, of course, he could have played before.  Black resigned before a resumption of play.   Black's cause is utterly lost due to the imminent entry of the white king into play and the fact of Black's bad bishop.  Consider the following moves …..       31.. Kxd8 32. Kd4, Kc7 33. Kc5, Ba6 (forced) 34. Bc2! (not 34. b3, as White wants to force a swap-off of bishops or a freeing  of the b5 square for his king), Bf1 (as good as any other?) 35. Ba4! (vitally letting the pawn on g2 go to gain a tempo as this will not affect play), Bxg2 36. Kb5.  Black now has a choice of ..Bxc6+ when he will lose the a and b-pawns, leaving White with winning united passed pawns on the a and b files or, ..Bd5 with a futile attack on the a and b pawns

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The embryo queen.

I made the point earlier about the power of the passed pawn.  Many games revolve around the struggle to force the passed pawn down the board, past whatever obstacles lie in its path, and onto that eighth rank where it will suddenly blossom into a queen.  On rare occasions, another piece may be selected rather than a queen.  This may be, for example, where a new queen would give the opponent a stalemate.  But, usually, it is a queen one dreams about when the 'Grunt', as the Americans might call him, nears his goal.

There are techniques for preventing a promotion to queen and you will need to know them …. To use them when it is you who will suffer: to prevent them when you would benefit.  To summarise the main ones:

1.      Block an opponent's passed pawn as soon as possible.  The closer it gets to square

      eight, the stronger is its threat, especially when it arrives at the seventh rank.

     Conversely, get your passed pawn down the board quickly but, make sure it is fully

      protected (or, uncatchable) every step of the way.

2.      When you are blocking, get your king across into the path of a passed pawn if the

      position permits this.  If it is your passed pawn, hustle your own king along with the

      pawn.  If only kings remain, the position of the opposing kings is vital…. The

      previous section shows how to get 'the opposition'.  You must keep this when

      stopping a pawn; side-step and run alongside the pawn if you are guiding it through.

3.      Always calculate whether or not a pawn can be caught.  It is a well-known rule of thumb that if a king can, on its next move, get into the square (of squares) which encompasses the pawn it can reach the queening square.

4.      Whether you precede the pawn or cover it with pieces from behind depends on the position but one of the most frequently met ways of forcing a pawn onto the last square is where a rook is moved onto the eighth rank, supported by the pawn and, perhaps calling check.  This covers the queening square but, if taken off, the recapturing piece is the pawn itself.

Let us look at a couple of games featuring embryo queens and the power exerted by them…..

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Game 62.     Leicestershire League game, 1977.

                        I Dallison  v  Author.                 Opening:  Sokolsky Opening*

1

b4

 

Although this opening, alternatively nicknamed the Polish or Orang-Utan Opening, develops the Q-side bishop for White and, perhaps, has 'rarity' value, it offers Black an immediate target.  If White sets out to strongpoint the pawn, he will get caught up in a self-induced early defensive battle

 

…..

e6

 

2

Bb2

Nf6

 

3

b5!?

 

An even more adventurous line

 

…..

c6

 

4

a4

a6

 

5

e3

d5

 

6

Nf3

Bd7

 

7

Na3

Bxa3!?

Black sacrifices his chance of castling to win a pawn

8

Bxa3

cxb5

 

9

axb5

axb5

 

10

Qb1

Qb6

 

11

c3

 

At first glance, c4 looked a possibility because of the pinned black pawn on b5 but, after ..dxc4  12. Bxc4, Black has the tactical riposte of ..Rxa3 followed by ..Qd6, although White still has threats

 

…..

Na6

 

12

Be2

Nc7

 

13

0-0

Ne4

Really with the idea of coming to d6 to block the bishop threat, allowing Black the much needed 0-0.  However …..

14

Ne5!?

 

White's attacking nature takes over, perhaps.  He launches into a flawed combination

 

…..

Nxd2

 

15

Qb4

 

White had planned on this mating threat getting his forked pieces off the hook

 

…..

Rxa3!

 

16

Rxa3

Nxf1

 

17

Qf4

f6

 

18

Bh5+

 

Perhaps an intuitive rather than a calculated attack but it certainly looks to have possibilities

 

…..

Ke7

 

19

Qg4

fxe5

Black gives up the rook to take the teeth out of the attack and knowing he will still be comfortably ahead on material

20

Qxg7+

Kd6

 

21

Qxh8

Nd2

 

22

Qxh7

Qc5

 

23

Qg8

 

Craftily hoping Black will go ahead with ..Qxa3??? where 24. Qf8+ would win the black queen

 

…..

Kc6

 

24

Ra1

Qxc3

Now, Black has his passed pawn.  With extra material, Black should have no trouble steering it through.  Notice that it doesn't hang about …. a 'queenship' is beckoning!

25

Rd1

b4

 

26

Qg4

 

The queen hurries back.  The attempt to 'swindle' a win was, perhaps, worth a try but, it left the white queen a little out of things

 

…..

b3

 

27

Qe2

b2

Black ignores the threat to his knight …. his pawn is trembling with anticipation at the crowning ceremony soon to take place

28

Qe1

b1=Q

 

29

Rxb1

Nxb1

 

30

Qxb1

 

One new queen disposed of, admittedly for a further loss of material, but, wait a minute … here comes another candidate!

 

…..

b5

With even less material, there is no hope that White can prevail but, perhaps shell-shocked, he blunders fatally to save the pawn a journey

31

Bd1

???

Qe1

Mate

 

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Game 63.     Leicestershire League Cup game, 1977.

                        Author  v  N Richardson .          Opening:  French Defence.

1

e4

e6

 

2

d4

d5

 

3

Nc3

Bb4

 

4

e5

c5

 

5

a3

Bxc3+

In the earlier game against P.N.Wallis, here Black played ..cxd4 and obtained a better disruption of White's pawns

6

bxc3

cxd4?

If Black plays the advancing c4 move here, White can have a struggle sorting out the bind on his Q-side pawns.  Instead, Black has kindly solved the problem of the doubled c-file pawns

7

cxd4

Nc4

 

8

c4

 

Now, White counter-attacks vigorously.  If Black captures on c4, White can delay the re-capture and simply develop e.g. Nf3 or Be3.  Should Black then try to hold the pawn on c4 he will come under severe pressure from White's more mobile pieces

 

…..

Nge7

 

9

Nf3

Nf5

 

10

c5

0-0

 

11

be2

Qa5+?

Another move that one can put down to inexperience.  What does it hope to achieve?  White needs to develop his black-squared bishop and will now gain tempi in the process

12

Bd2

Qc7

 

13

Bc3

b6

Without his previous two moves this would have been a reasonable plan of campaign for Black.  Now, White can make some telling responses …..

14

Rc1

Qd7?

Black wisely takes his queen off the c-file but, unfortunately, chooses the wrong way.  Part of Black's plan behind the move b6 was to place his bishop on b7 but he really needs to be flexible here

15

Bb5

 

A nasty pin

 

…..

bxc5

This position looks as though it is calling out for a combination by White.  16. Bb4 is certainly a tempting possibility when White should win material. However, if the c-pawn is pushed on, White may face the same problems handling the threats of the passed pawn - as Black is shortly to encounter.  So, White plays it simple!

16

Bxc6

Qxc6

 

17

dxc5

Ba6

This is a good try by Black.  It makes it difficult for White to bring his h-rook into the fray – as well as keeping the king exposed in the centre of the board

18

Bb4

 

White has secured his passed pawn.  Previously described as a match-winner, we will see how White goes about securing its advance

 

…..

f6

Black looks to follow up his last move by opening up the f-file

19

g4!

 

White needs that d4 square free for his knight

 

…..

Ne7

 

20

Nd4

Qc8

 

21

c6

 

The pawn begins to roll

 

…..

Rf7

 

22

Bd6

fxe5

 

23

Bxe5

Bc4

 

24

Qa4

a5

 

25

Rb1

Bd3

A move perhaps born out of frustration.  Certainly, White's position – because of the threat by the advanced pawn backed up by well-placed pieces – is extremely strong.  Maybe the sacrificial ultimate 'stopper' of ..Nxc6 is as good as anything

26

Rb6

Ba6?

 

27

c7

Ng6

 

28

Rb8

 

And Black resigned

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Saving a 'lost' game.

At any stage in a game, either through an error of judgement, an out-and-out blunder, or, maybe, simply by being out-thought, you may find yourself staring 'down the barrel' of defeat.  But, there are techniques for saving the day; for snatching at least a draw from that inevitable-looking defeat.  In the end game, though, these techniques are very limited.  It may well be that you have no time or scope for thinking just how to do this, you may simply have to react to the circumstances.  Never-the-less there are techniques or principles to follow if you are to succeed in making your opponent 'sick as a parrot' at his lost chance.  The following games illustrate various methods of achieving this.

Method 1.  Getting a draw by perpetual check.  I have put this first because it occurs

in quite a number of games, although it is usually only available to you where your queen has survived into the end game.  The rook is the only other main contender as a checking piece - there are a few other means of obtaining a perpetual but it is unlikely you will meet them.  Consider the following game …..

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Game 64.      Melton Mowbray Club Championship Tournament, 1978.

                    Author  v  K Kidd            Opening:  Stonewall Attack.

1

f4

d5

 

2

e3

Nf6

 

3

d4

c5

 

4

c3

Nc6

 

5

Bd3

cxd4

 

6

exd4

Bg4

 

7

Nf3

Qd7

At first glance a rather odd square for the queen (c7 is usual).  The early section about concealing intentions is certainly working well here for Black …. Does he plan to castle Q-side – certainly he does not seem too bothered about his K-side development – or, as his next move shows, is this queen move merely to strongpoint the bishop?

8

0-0

Bf5?

Wasting tempi

9

Ne5

Nxe5

 

10

Bxf5

 

Now, if Black plays 10. ..Qxf5 then 11. fxe5 wins a piece but, fortunately for Black he has a saving resource ….

 

…..

Nf3+

 

11

Qxf3

Qxf5

 

12

Na3?

 

A poorly judged move by White …. The route up that flank to c7 looked superficially tempting but the knight has jumped onto a bad square

 

…..

Qd7

 

13

f5

 

To give the bishop more scope

 

…..

g6

 

14

fxg6

 

The attacking 14. g4 may have been stronger

 

…..

hxg6

 

15

Bf4

 

15. Bg5 would have forestalled Black's next move

 

…..

Ne4

 

16

c4

Rc8

 

17

Rac1

 

Again White is not finding the strongest moves …. 17. Rae1 looks better

 

…..

Bg7

 

18

Be5

f6

 

19

cxd5??

 

Too engrossed in his own attack, White carelessly blunders ….

 

…..

Nd2

What should have been a winning position for White is suddenly turned into a potential defeat.  White's first plan now must be to maximise his attack – which he does fairly well

20

Qd3

Nxf1

 

21

Qxg6+

Kf8

 

22

Rxf1

Qxd5

 

23

Nc2

Qxa2

 

24

Ne3

Qf7

The principle covered earlier of trying to simplify down to a won ending

25

Qg4

Qe8

 

26

Nf5

 

White still has a useful attack, now his knight has joined the fray

 

…..

Rh7

 

27

Nxe7!

 

A clever try by White ….. will it save the game?

 

…..

Kxe7

 

28

Bxf6+

Bxf6

 

29

Re1+

 

The point of the combination!

 

…..

Kf7

 

30

Rxe8

Rxe8

 

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Now, let us consider the endgame that will ensue ……  Looking firstly at the balance of material:  the white pawns are a bit of an irrelevance really so, piece-wise, the reader will be aware that two rooks alone more than stack up against a queen.  Black has the added luxury of a bishop also!  White's only hope of saving the game is to use the superb manoeuvrability of his queen to, frankly, in the first instance, just make itself a nuisance.  He must then hope that Black will fail to co-ordinate his pieces properly.  (The reader must also remember this lesson should he ever play a similar game with black pieces).

 

31

Qf5

 

Achieving a pin to the bishop and a threat to the h7-rook

 

…..

Rh4

 

32

g4

Rg8

Black's moves look quite tempting, almost obvious.  The big minus against this text move, however, is that it concedes the centre squares to the white queen.  Also, the black pieces are not yet co-ordinated (although it does look as though it is inevitable that they will be!)

33

Qd5+

Kf8

 

34

Qd6+

Kf7

 

35

Qc7+

Be7

 

36

Qc4+

 

The text move was White's sealed move as the game was adjourned at this point

 

…..

Kf8

 

37

Qc8+

Kf7

 

38

Qf5+

Kg7

 

39

Qe6

 

A good move but Black finds an ingenious counter …..

 

…..

Rxg4+!

Now, if White captures the rook he will lose the queen for the second rook leaving White with three pawns against Black's  bishop and two pawns.  Black should win that endgame.  If White doesn't take the rook, is he lost?

40

Kh1

Kf8

Black looks all set for victory!

41

Qc8+

Kf7

 

42

Qf5+

Bf6

 

43

Qd7+

Kf8

 

44

Qc8+

Ke7

Black could not put his king in between the rooks or one would be captured so he tries to bring his king away from his pieces.  Good tactics but he will need at some stage to shield the king from the never-ending checks

45

Qxb7+

 

The capture of the pawn by White is immaterial really

 

…..

Ke6

 

46

Qc6+

Kf5

 

47

Qf3+

 

And a draw was agreed

 

A frustrating game for Black!  Coincidentally it is the same pairing of players that provides the second example though with colours reversed.  This time it is the rook which saves the day but for the other player!

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Game 65.         Melton Mowbray Club Championship, 1977.

                        K Kidd  v  Author.       Opening:  Dutch Defence.

1

d4

f5

 

2

Nf3

Nf6

 

3

c4

e6

 

4

e3

c6

 

5

Nc3

Bb4

The first time Black had tried this variation. (Later he is to miss the services of the black-squared bishop)

6

a3

Bxc3

 

7

bxc3

d5

 

8

Bd3

0-0

 

9

0-0

Ne4

 

10

Qc2

Nd7

 

11

cxd5

 

White's text move is to the advantage of both players …. It frees White of his doubled pawns making him more mobile: it gets rid of Black's only weakness, the backward pawn on e6 and ,also, it gives his remaining bishop more freedom

 

…..

exd5

 

12

Nd2

 

The annoying invasive black knight should not be removed with a piece swap-off, of course.  White intended here to knock it away with the move f3.  Black's next is to prevent just that although his queen looks vulnerable on its new square

 

…..

Qg5

 

13

Re1

Ndf6

 

14

Nf3

 

White has not abandoned the 'kicking away' move; he has simply altered his plan for effecting it

 

…..

Qh5

 

15

Ne5

g5

All-out aggression now by Black

16

f3

Nd6

 

17

a4

Nfe8

Realising White's move is to free the a3 square for his bishop, Black takes appropriate defensive action

18

Ba3

Rf6

(Do not leave a pin on)

19

c4

Be6

 

20

Rab1

 

White steadily builds up his attack; Black's has stalled

 

…..

dxc4

A double-edged move!  Black wishes to take some of the weight from White's steamrollering attack by an exchange of pieces.  The price to be paid is his crumbling grip on the centre

21

Bxc4

Nxc4

 

22

Nxc4

Qf7

 

23

Ne5

 

Of course, the knight returns to its former stronghold

 

…..

Qc7

 

24

Rb2

 

White returns to his logical build up on the queen's wing.  Black needs to be very careful at this stage.  He needs to work out very carefully where the brunt of White's threats will be and place his pieces accordingly

 

…..

Rc8

 

25

Reb1

b6

 

26

a5

b5

 

27

a6!?

 

Although this does prevent Black's a-pawn further strong-pointing his b-pawn, it leaves the white pawn very vulnerable

 

…..

Nd6

 

28

Bxd6

Qxd6

 

29

Rc1

c5!?

A timely relieving move but bringing other problems for Black to solve

30

Qd2

c4

Black had little choice.  But will the loss of his b-pawn be outweighed by having a passed pawn and a counter-initiative?

31

Rxb5

Qxa6

 

32

Ra5

Qb6

 

33

Qc3

 

White blocks the c-pawn while preparing to pile pressure on the now weak a7-pawn

 

…..

Rc7

 

34

Rca1

Bf7

Ideally Black would like to transfer this bishop to the b5 square and push the a-pawn on to a6.  This looks to be a dream away!

35

d5

 

In considerable time-trouble, Black, concentrating on his defensive manoeuvres, missed this

 

…..

Rd6

This rook was vulnerable on f6 but, where to put it?  The time control has now been reached: however, before Black can relax (yes, I know one should not relax) he faces a vicious fork of his queen and rook – and, the loss of his valuable c-pawn

36

Nxc4

Qb8

 

37

Rxa7?

 

White initiates a combination ….but, it is flawed allowing a subtle (and fortunate) riposte from Black!

 

…..

Rxa7

 

38

Rxa7

Rxd5!

 

39

Qa1

Qb3

Although this move looked to contain very strong counter-threats for Black, in fact it should lose.  The loss is another subtlety however and both players can be forgiven for not spotting it ….

40

Ra8+

Be8

 

41

Rxe8+

Kf7

 

42

Rc8

 

Both missing, as stronger players may have seen, the clever winning move 42. Rf8+!!!  (This, of course, followed – after the forced ..Kxf8 – by 43. Qa8+ winning back the rook).  As it is, the game swings towards a Black win ….

 

…..

Rd1+

 

43

Qxd1

Qxd1+

 

44

Kf2

Qc2+

The position is not easy and one can quickly go wrong.  Perhaps here, Black should have left the white king on a 'checkable' square and aimed his king for the safety (?) of the h5 square.  It is an interesting test for the reader to try differing approaches from this position.  The author obviously got it wrong!

45

Kg3

Kg7

 

46

h3

Qe2

 

47

Rc6

 

This was a clever move by White, cutting the Black king off from his safe (or even counter-play) squares.  Black now has two main plans to consider ….he can use the super-manoeuvrability of the queen to harass and perhaps win the two white pieces or, he can destroy the white king's pawn shield.  He goes for the latter option

 

…..

f4+

 

48

exf4

gxf4+

Here, Black could have won the pawn on f4 outright by ..Qe1+ but the g2 pawn will then be an irremovable shield …. It is this pawn Black wants rid

49

Kxf4

Qxg2

 

50

Rc7+

Kg8

If the black king moves up the board he may run into some trouble after 51. Ne5.  If he heads for the rook, which is the usual modus operandi, the rook can take the last remaining pawn, simultaneously protecting the h3 pawn, and White's two pawns and two pieces should be able to shield the king and protect each other from the attentions of the queen

51

Rc8+

 

Draw agreed by threat of the perpetual check

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Method 2.   The 'swindle'.

Strictly this is not a method.  Occasionally in a 'lost' game the chance presents itself (or is contrived) for the losing player to come up with a little bit of ingenuity in the end game which deprives the player heading for his win of achieving that end.  The 'method' is in being constantly on the look out for such a chance.  Often your opponent will spot what is coming and take steps to prevent the swindle – as you should also if you are heading for a win.  But it is easy in those heady seconds leading up to the mate or resignation to get careless!

The following game is a perfect example …. White almost gets a second bite at the cherry, though.

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Game 66.         Leicestershire County Championship, 1961.

                        J K Robinson  v  Author.          Opening:  Semi-Slav Defence.

Here a future county champion, still little more than a boy but already a tough adversary, shows how to get into a winning endgame position … but then?

1

d4

d5

 

2

c4

c6

 

3

Nf3

g6

 

4

Nc3

Nf6

 

5

Bg5

Nbd7

 

6

e3

Nb6?

A very poor move.  One can see that Black would very much like to release his white-squared bishop but, a) the knight goes to a poor square and, worse, b) he gives White the chance to double his pawns on the f-file which the up-and-coming Leicestershire star seizes with alacrity

7

Bxf6

exf6

 

8

c5

Nd7

 

9

Bd3

Bh6

The intended home, g7, doesn't look too promising

10

Qa4

0-0

 

11

h4

 

A possible criticism of White's methodology here is in him sending the queen to the a-file.  Was he slightly undecided as to which side to attack?

 

…..

Re8

 

12

h5

Bg7

 

13

0-0-0

Nf8

 

14

Rh2

Bg4

 

15

hxg6

 

White wasn't forced to take here, he could have tried 15. Rg1 then, if ..Bxh5, 16. g4

 

…..

fxg4

 

16

Rdh1

Bxf3

The 'down side' of opening up the file to his king is compensated here for Black by his having removed a near attacker and, in doubling the pawns on the f-file, making White's advance awkward

17

gxf3

f5

 

18

Kb1

Qf6

 

19

Ne2

Re7

Another poor move by Black.  He should have kept his rooks united to allow ..b6

20

Rc1

 

White is short of time and has not formulated his modus operandi yet

 

…..

Ne6

 

21

f4

Ree8

 

22

Rch1

Nf8?

Missing ..Nxc5! (the d-pawn cannot retake because of Black's mating threat)

23

Rc1

Rec8

 

24

Ng1

b6

(At last!)

25

Nf3

bxc5

 

26

Rxc5

 

Pressure has eased on the black king due to White's forces being split

 

…..

Nd7

 

27

Rc3

Rc7

 

28

Ne5

 

A powerful move.  Whatever the later consequences of giving White a passed pawn, Black cannot really leave this knight sitting on this outpost, the pressure on his queen's wing would be too much

 

…..

Nxe5

 

29

dxe5

Qe6

 

30

Qc2

Rb8

 

31

Rb3

Rcb7

 

32

Rxb7

Rxb7

 

33

Rh1

Bf8

 

34

Rc1

c5

 

35

Rg1

Kh8

 

36

Ka1

c4

 

37

Be2

Qb6

Black's position is beginning to improve.  Has he weathered the storm?

38

Bf3

Qa5

 

39

Rd1